# Orbital Laser Strike

Orbital Laser Strike
Event
Cost: [Tech] 1
Target site takes damage equal to the number of [Tech] resources in your pool.

## General Notes

A favorite of the Jammers and Architects. Has defensive and offensive uses, but as a targetted card can be redirected. Still, it is fairly cheap and if it is redirected, that's one less Brain Fire (or whatever) to be used against your Nerve Gas.

## Use

To reveal face down sites: When you've only got 1 or 2 [Tech] resources, you can use this to tickle the face down sites and see what they are. For the Jammers, this is a nice prelude to Burn, Baby, Burn.

Softening up: Before launching an attack on that big 9+ body site, give it a flash cook from space. This can be used as a cute trick -- anounce an attack with a character who alone can't take the site, the target opts not to intercept, you Laser Strike to weaken the site and take it. Bwahahaha.

Outright Destruction: As you get enough tech resources, you can start stomping sites from space. Fox Pass on your nerves (BOOM)? Kinoshita House making live rough (BZZZT)? Particularly nice on the 4 Body sites with special powers, or for taking down the 5 costs Faction specials.

Scorched Earth: Someone about to take you site? No way, Jose! Smoke the sucker from outer space and make your Dark Traveller a little bit tougher.

## Pros

Cheap for the damage potential. Can be used in a number of ways.

## Cons

Needs a tech resource out there, and can be redirected. Doesn't seize sites, just destroys them.

## Combos

- + Dark Traveller (Smoke your own sites to make them stronger).

- Card Analyses

Last modified: June 9, 1996; please send comments to durrell@innocence.com.