# Stone Garden

Stone Garden
Feng Shui Site
Power: 1
Body: 6
Turn to remove one damage counter from target site.

## General Notes

Low body site that has a very, very useful power. Helps keep your sites in the game despite damage. May suffer a bit in a Smart Missile rich environment, but still worth it.

## Use

Get it out into the back row, and start using it as soon as you can. Don't be shy about removing a damage counter from an opponent's site if it will cause a 'sure thing' to fail, and leave you a chance to scoop up the target in your own turn. Also useful to throw off people who calculate perfectly efficient attacks. Tend to be used at the end of turns, so be sure to get it turned before your opponent declares the end of his turn. Combined with other damage removal cards, this can make you nearly invunerable to weenie attacks.

## Pros

Allows you to heal damage from sites.

## Cons

Turns to generate the effect, making it vunerable to the various cards that target turned sites. It's body is exactly right to be smoked by that Smart Missile.

## Combos

- + Gardener = Clean up those Inner Sanctums fast.
- + Ancestral Tomb = Clean up the damage, and make it count for victory again.

- Card Analyses

Last modified: June 16, 1997.
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