# Trinity

by Joseph Livote
September 16, 1997

2 Abominable Lab
3 Alpha Beast
1 Biomass Reprocessing Center
3 Brain Sucker
3 BuroMil Grunt
3 Bzzzzzt!
3 Cellular Reinvigoration
1 CHAR
2 Crèche of the New Flesh
1 Dangerous Experiment
3 Expendable Unit
1 Genghis X
1 Gnarled Attuner
3 Imprisoned
3 Nerve Gas
3 Neutron Bomb
3 Plasma Trooper
1 Prototype X
3 Reinvigoration Process
1 Sergeant Blightman
5 Test Subjects
3 The Reconstructed
3 Vivisector
1 City Park
2 Garden of Bronze
5 Inner Sanctum
1 Mourning Tree
1 Night Market
2 Orbital Laser Strike
1 Proving Ground
1 Secret Headquarters
2 Smart Missile
2 Supercomputer
2 Wall of a Thousand Eyes
2 Whirlpool of Blood
= 77 cards

## Analysis

BY TYPE
28 Characters
7 Edges
21 Events
17 Feng Shui Sites
4 Sites
BY COST
4 0 cost
24 1 cost
16 2 cost
13 3 cost
4 4 cost
1 5 cost
15 variable cost
1.87 average cost (excluding variable)
BY FIGHTING
8 1 fighting
6 2 fighting
3 3 fighting
3 4 fighting
3 5 fighting
2 6 fighting
2 8 fighting
1 9 fighting
3.32 average fighting (by character)
1.21 average fighting (by card)
BY FOUNDATION
16 Flesh Architects
PERCENTAGES
21% Base resource
22% Feng Shui
5% Site
3% Magic
22% Tech
BY SET
46 Limited
13 Netherworld
18 Flashpoint
BY RARITY
13 Very Common
34 Common
23 Uncommon
7 Rares (9%)
BY FACTION
55 Flesh Architects
22 Neutral

## Notes

This is the deck that won the Final Brawl at Gencon 97, winning four straight games outright - a very impressive record.
Joseph has been playing this deck for a long time and this version is the result of much fine tuning. A key theme is that the best multiple for most vital cards is 3. This suggests the name, which was also the code-word for the first A-bomb test. A single faction Architect deck does not need much explanation but there are two cards which are not seen so often and so are worthy of mention. Joseph highlights Crèche of the New Flesh as being very good for setting up the winning attack - being cheaper than an ordinary FS site and so catching out the opposition. Bzzzzzt! can kill characters which are immune to Nerve Gas, notably CHAR, and its toasting effect can hurt multi-faction decks.
Joseph himself is a New York banker but, despite this, seems to be a most amiable and pleasant chap. He is part of a group that plays every day (!) and this constant practise obviously pays off - Janifer Cheng is part of this group and she did well too.

Last modified: March 13, 1998.
Please send comments to nickolof@scf.usc.edu.
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